The Foundry on high-end post production applications for iOS
Wednesday, 10 June 2015
Don't believe Final Cut Pro X or Adobe Premiere will run on iOS one day? Apple’s Metal for iOS might be the key.
As Metal originated in iOS does this mean that there is the potential to run 'serious' applications, such as MODO, NUKE or even MARI on an iPad one day?
Anything is possible. Having a common graphics API between the two is certainly a start. What is maybe more interesting is a WYSIWYG workflow between IOS and OSX. You could use your Mac to design assets in MARI / MODO / NUKE and then have them display / rendering live on a mobile device looking exactly the same.
Using the iPad's accelerometer, Foundry tools might be able to render graphics as AR overlays.
On stage at Apple's WWDC 15
Jack also appeared on stage at the Apple WWDC conference this week - 10:58 into the video at developer.apple.com. He showed how much The Foundry team were able to achieve in four weeks of adding Metal to MODO, their 3D modelling and animation application.