Articles tagged with: Final Cut Pro X

Tour de Final Cut Pro X for Collaboration

Tuesday, 26 August 2014

It has been three years since Apple launched Final Cut Pro X. Although they marketed it as a new version of their venerable Final Cut Pro application, it was a completely new video editing software.

As the months and years go by, Final Cut is being used on more and more high profile projects.

Here's the next milestone in the history of Final Cut: how a team for UK production company VSquared used four edit suites and a 70TB SAN to produce 21 days of TV highlights shows for the 2014 Tour de France using Final Cut Pro X.

Producer James Venner:

There were some big hurdles to cross, the learning curve would be steep for the editors, EVS would have to be removed from the record path because they showed no inclination to make their files compatible. On the plus side we'd be doing something new, I wanted an edit system that made us re-examine our workflow; rethink why and how we did things and hopefully inject some new creativity. I wanted something that would grow with us over several years.

I didn't want a system that just let us keep doing the same old thing. Time to roll the dice.

Read the full report on how it was done over at FCP.co

More than a "What we did this Summer" report

Some Avid editors will take refuge in the fact that the kind of collaboration available in Final Cut isn't up to their standards of shared content available to multiple editors. Apple's development of Final Cut Pro X isn't about directly competing feature for feature with Premiere Pro and Media Composer as soon as possible. It is about adding features and workflows to Final Cut as flexibly as possible - allowing for years of future improvements to a system that is just starting out.

Apple and third parties can learn much from case studies. Stories like these can be used to close deals when selling post solutions and as a guide for how to set up workflows. Another interesting use is to help Apple and third parties choose what to concentrate on developing next. Some third parties weren't ready to support a Final Cut Pro X workflow whereas new suppliers provided support and more:

We must thank Pierre Chevalier from Softron for not only providing excellent product support, but for also adding a few tweaks to the program which helped us a lot.

Depending on how well Final Cut Pro X does in TV post production, third parties will be wise to ignore it or to invest in supporting it.

As production companies get used to these kind of workflows - better in some ways than the Avid equivalents - Apple can then make the necessary improvements to their applications, operating systems and hardware that will satisfy more and more post professionals.

It is easier to understand how a new feature in Final Cut Pro X 10.1.6 fits into 2015 TV production if the workflows are already there.

Last night a very talented team edited the 66th Primetime Emmy Awards in Los Angeles. Their workflow no doubt included Avid Media Composer. This Tour de France case study puts Final Cut Pro X one step closer to being at the centre of high-end live event TV post production.

 

How many copies of Final Cut Pro? Apple’s numbers

Monday, 25 August 2014

Creative COW forum member Franz Bieberkopf has done some interesting research and rounded up the numbers when Apple have announced how many copies of Final Cut Pro have been sold over the years:

Though I think user numbers are of limited value, it has become a bit of an interest to me (particularly in light of how secretive and vague the various developers tend to be, and in light of the sometimes outrageous claims here). I dug into past announcements from Apple in order to sketch the shape of the numbers that we do know (even including a graph!), and thus the growth curves over the past 15 years.

Read more at the Apple FCPX or Not: The Debate forum at Creative COW.

 

Televisual Production Technology Survey 2014: Editing Software

Thursday, 21 August 2014

As part of a survey of '100 senior production staff' Televisual asked about what post-production software they use.

Televisiual2014

 

Great news for Avid.

Who will step up?

Although this looks like bad news for Final Cut Pro X fans, I'm surprised it is used by ten of those surveyed. 

…the FCPX upgrade which alienated many users. “We always edited FCP until Apple produced a useless upgrade version,” says one indie head of production.  Respondents score FCPX poorly in terms of workflow, support and feature set – but highly in terms of price.

If post companies find X is too limited 'in terms of workflow, support and feature set', then fewer companies will being using it next year.

Would higher usage amongst this group of 100 companies result in bigger sales to the many professionals who would find Final Cut Pro X useful? If X gets more high-end features that would be a sign the business of these 100 execs matters to Apple.

It also falls to third parties to provide better workflow consultancy and support options - if they still think there's a large enough potential market for Final Cut.

If you think what they said is relevant to your buying choices, go to the Televisual site to see what the 100 said about compositing, grading, 4K and cameras

Thanks to the MotionVFX mBlog for pointing me in the direction of this survey.

 

Apple bugfix updates for Final Cut Pro X, Motion & Compressor

Tuesday, 19 August 2014

Apple have updated their video Pro Apps to fix bugs found in previous versions. Apple list the following changes: 

Motion 5.1.2, Compressor 4.1.3 and Final Cut Pro X 10.1.3

Fixes reliability issues when burning a Blu-ray Disc or creating a Blu-ray disk image

Final Cut Pro X 10.1.3

  • Colour corrections pasted between clips are retained during Share
  • Effects applied to clips in the Browser in prior versions of the app are retained when adding those clips to the timeline
  • XML round-trip imports correctly when using gap clips
  • Improves reliability of automatic library backups
  • Imrpves stability when skimming growing clips in the Browser

The small (1-pixel) fault in the Divide, Arrows and Color Panels transitions hasn't been fixed in 10.1.3.

Before updating installed applications, I suggest you archive the current versions in case you need to go back. Control-click each application icon in the Finder and choose the Compress command from the context menu. Rename the .zip file with the name of the application and the version number.

You should also back up your libraries, because the file format has changed with version 10.1.3, which means that if 10.1.3 turns out to have problems, you won't be able to open libraries edited with 10.1.3 in 10.1.2:

file-format-change

No hidden feature updates found yet

In previous bugfix updates, Apple has sneaked in some new features and made small improvements. This time Apple haven't added any commands to the list of commands that can be added to custom keyboard shortcuts. There are no changes to the text that is shown in dialog boxes. UI code for the English version hasn't changed, but some bugs have been fixed in the UI code for the other languages that Final Cut supports: German, Spanish, French, Japanese and Chinese.

To get the free update, go to Software Update in the Apple menu. More on using the App Store to update applications.

For the full rundown on the new features in June's big Final Cut Pro X update read my post on 10.1.2.

 

 

Final Cut vs. Premiere: Speed/quality tradeoff?

Monday, 18 August 2014

See October 29 update below

Quality

A suprising article by Noam Kroll provides evidence that the quality of Adobe Premiere Pro CC's H.264 exports are noticeably worse than those from Final Cut Pro X:

After seeing this I can confidently say that I will not be compressing to H.264 using Premiere Pro or Adobe Media Encoder any more. The image from Premiere is so much blockier, less detailed, and muddy looking, not to mention that the colors aren’t at all accurate.

In fact I even did another output test later on with Premiere Pro set to 20,000 kbps and FCP X only set to 10,000 kbps and still the FCP X image was noticeably higher quality, so clearly something is up.

I took Noam's two stills and used the Difference transfer mode and a Levels adjustment layer in Adobe Photoshop to show how different Noah's two encodes:

264-ecoding-diffs-sm

Click for larger version.

Speed

Larry Jordan has written an article that compares export times between Apple Compressor and Adobe Media Encoder using higher bandwidth codecs:

Adobe Media Encoder more than holds its own with Apple Compressor in terms of speed, image quality, and flexibility. The results of this test are striking!

Interestingly, Larry found that that Adobe Media Enocder was much better at preserving quality at low data rates.

Recently Divergent Media posted a video to show how fast their EditReady encoding application is. It compares EditReady with Adobe Media Encoder, Apple Compressor and Telestream Episode. 

You might want to spool to the end. Interesting result - but after seeing Noam's post, perhaps the resulting encodes weren't all of the same quality.

I suppose different situations will need different workflows: sometimes speed will be more important than quality, somethimes it will be the other way around.

Up until now Adobe may have spent more time making encodes look good when using non-H.264 codecs. The good news is that they are very responsive with their Creative Cloud updates, so they are very likely to take a look at this. 

29 October update

Noam has reported that Adobe got in touch and he's repeated the same test using updated versions of Adobe Premiere and Adobe Media Encoder.

Final Cut Pro X Virtual User Group - August Meeting

Friday, 15 August 2014

In June 2014, Alex Lindsay of Pixel Corps hosted the first Final Cut Pro X Virtual User Group. 

The broadcast was over two hours long and was based around onine questions. As well as having original staging, the hosting page shows what questions were asked, and the playback application can jump to he specific plave where the questions were answered.

The next Final Cut Virtual User Group meeting was on Thursday 15th August. 

Joining Steve Martin and Mark Spencer of Ripple Training this time was Noah Kadner of FCPWORKS, Chris Fenwick of The Final Cut Pro X Grill podcast, and Mike Matzdorff, first assistant editor on Hollywood feature films such as Volcano, Meet Joe Black, Fight Club and Focus.

The show page shows what questions were asked, and you can jump to each answer by clicking them.

The After Show

The after show isn't included on the show page, but there was some interesting talk - including about who Apple listens to when it comes to creating new versions of Final Cut Pro.

Alex Lindsay talked about Apple's take on early versions of Final Cut:

We have this software, and we're going to prove it you can build it on top of QuickTime. Version 2 was ‘How do pound Avid into the ground?’ [...] What I heard was that if Steve [Jobs]'s head had spun around and and fire came out of his eyes they would not have been surprised when he found out about Avid [dropping the Mac and becoming PC only]

Alex went on to describe who Apple turned to when working out what to add to Final Cut 2 and 3. Then the discussion turned to Apple's decision to drop Final Cut Pro 7 and start from scratch and how that affected Apple, Avid and Adobe.

[Update: Although the after show video was available for a short while, the version on the FCVUG page no longer includes it - a previous version of this post suggested that you could watch the after show too] 

 

Missing Final Cut Pro X plugins when moving projects between Macs?

Tuesday, 12 August 2014

Andreas Kiel, the XML expert who makes many useful film production tools has written a useful primer on Final Cut Pro X plugin locations.

Read this as a first step in understanding why even though you have two Macs with the same plugins installed, when you move a project from one computer to another you sometimes get the following image in your viewer:

missing-effect-plugin

The plugin is on both Macs - what's the problem?

Part of the problem is that even though a plugin appears in the browser of both installations of Final Cut Pro X, if it isn't in the same place on the hard drive, Final Cut won't recognise a reference to a plugin saved on Mac A when opened on Mac B. As well as there being more than one place you can install plugins, the folder names that appear in the Finder may be different from the actual names of the folders. Projects use the real names of the folders - not the ones that appear in the Finder.

That means that even if exactly the same "My Cool Plugin" effect is stored in a different folder on Mac B, the fact that the Final Cut Pro project from Mac A is looking for it in the original folder will mean the effect will seem to be missing from the copy of Final Cut Pro running on Mac B. This seems very odd when you can see "My Cool Plugin" appearing in exactly the same place in the effects browser in Final Cut on both Macs.

Investigate the XML version of your project

Andreas says

XML can help a lot: template syncing.

You can create a XML. All assets and effects will be listed in the "resource" part of the XML. So you can open the XML in TextWrangler (or something similar) and find the "effect" entries and their paths (uids) manually. This is both time consuming, boring and not effective.

That's why I made my X-FX Handler some time ago.

X-FX Handler shows listings of the plugins a Final Cut Pro X project uses. The X-FX Handler PDF includes a download link to the application installer.

Visit Andreas’ post on fcp.co to learn more about Motion templates (the way effect, title, transition and generator plugins are made available in Final Cut Pro X).

 

 

FCPX Grill podcast - Ep. 71 - featuring Philip Hodgetts: The King of Metadata

Monday, 11 August 2014

Episode 71 of Chris Fenwick's FCPX Grill podcast features an interview with Philip Hodgetts of Intelligent Assistance, an LA-based software company who make software for assistant editors and editors who have to do assistant editors' tasks.

fcpxGrill logo

After listening to this episode about logging, I thought it was well worth logging:

[5:20] Video literacy vs. traditional forms of literacy. Even if post production isn't your primary focus, you make need to make videos. Apple selling a million copies of Final Cut Pro X in a world where there are only 25,500 professional video and film editors in the USA.

[7:41] PH: People stay with software and workflows that aren't state of the art because they are proven and because they are preferred workflows of somebody that they trust.

[9:18] Philip came over to LA from Australia for four weeks in 2001 and returned in 2003.

[10:33] PH: Don't you think Final Cut Pro X reminds you of Media 100?

[11:45] CF: What is the significance of the change from QuickTime to AV Foundation?

[18:33] PH: AV Foundation only supports QuickTime movies with H.264 and ProRes Codecs - no third-party codecs.

[24:00] PH: All our applications are focussed on metadata

[24:43] PH: The six kinds of metadata: Source, Added, Derived, Inferred, Visible and Transform 

[28:38] CF: People are logging much less as they shoot than before

[29:15] PH: Marquis Broadcast Final Cut Pro X customer survey: only 2-3% of respondants do on-location logging

[31:05] PH: Lumberjack System helps you log on location by tapping check boxes on and off. The Lumber Yard application takes this logging information to generate a Final Cut Pro X library to organise footage by applying keywords, creating folders and marking favourites and also to create string-outs based on keywords - including lower thirds showing metadata-based interviewee names.

[34:17] PH: We use a very simple title, but you can select all the titles in the Timeline Index and drag a title of your choice to change the design of the lower thirds in one go.

[35:28] PH: Now you can log already captured footage using the simpler to use Lumberjack system

[38:16] PH: Most logging tools don't record time ranges, they store markers with fixed 2 second ranges before and after the marker.

[41:15] CF: A listener asked why we go on about all these things to make the assistant editors' lives easier: “I don't care, I'm an editor”

[42:45] PH: My whole focus is to take the drudge work away from editors and get the computer to do that

[44:00] PH: In the future editors will work remotely - the work will go to the lowest-price territory: Montana and Mumbai

[45:35] CF: Working from home, do you miss the cameraderie of working with other people?

[47:48] PH: Lumberjack features also support making videos at conferences - multiple iOS users can log a live event at the same time

[52:25] PH: I've stopped demoing Syn-N-Link after seeing how much better Sam Mestman and Michael Garber demo it

[53:25] PH on the genesis of Xto7

[55:30] CF: What is the difference between Intelligent Assistance and Lumberjack System?

[58:38] CF: I'm going to appear at the Final Cut Virtual User Group on Thursday August 14th

 

 

EMC White Paper: NFS settings for Final Cut Pro X

Wednesday, 06 August 2014

EMC is a large storage manufacturer used to supplying hardware for corporate use. They sold over $23bn of hardware, software and services in 2013.

In August 2013 a PDF indicated that Final Cut Pro X was 'under consideration' when it came to whether they would produce a Mac application for use with their MXF server product.

Looks like they are warming towards Final Cut.

There's a short white paper on the EMC China website:

With Final Cut Pro 10.1 Apple introduced a new and more flexible project management model based on Libraries

 

There is one critical modification to the OS X NFS configuration that's necessary in order for FCP X to recognise the share as a valid mount for a Library. The NFS mount has to be configured to only use local locks.

 

The PDF says that a file named nfs.conf file in the /etc directory on the client Mac needs to have the following contents:

nfs.client.mount.options=nfssvers=3,tcp,async,locallocks,rw,rdirplus,rsize=65536,wsize=65536
nfs.client.allow_async=1

 

Final Cut Pro X: Compositing 64+ layers in real time

Friday, 01 August 2014

Here's a new video from Gyro (tweeted by @sundsvein) featuring an edit on a Mac Pro using 64 layers of video - each of which was at least HD resolution.

One 14 second sequence had 2,400+ 1080p clips.

The reason we went for Final Cut Pro X as our main (and only) software is because it was bar far the only software that could handle 64+ layers with relative ease, and the way it works with the hardware is crazy

chess-olympiad

Shows that Final Cut Pro X in combination with a Mac Pro can do real-time compositions that would be hard to do using other systems.

 

 

A sign: Vacancy for Assistant Editor with Final Cut Pro X experience

Friday, 01 August 2014

This morning a job listing went up on Mandy.com:

We are looking for assistant editors with fcpx experience.
The position will require knowledge in all aspects of editor assisting including:
Posting
Stranding
Prepping for telecine
Prepping for audio mix.
The position will start as a freelance position as needed, with the possibility of a full time position.

The position is at Consulate NYC, a Manhattan-based post production company. We've heard of a London post house using Final Cut Pro X for offline adits of large advertsing campaigns and music videos. It is a sign that Final Cut is also being used in New York - on jobs big enough for editors to need assistant editors. 

It is quicker for an experienced assistant editor to learn Final Cut Pro X than it is for a Final Cut Pro X user to understand the huge range of responsibilities of an assistant editor. More job offers like this will encourage a few forward-thinking AEs to discover more about Final Cut. The more assistant editors with X experience there are, the more likely jobs with large enough budgets to require assistants will consider Final Cut as an element of the production workflow.

 

Apple Pro Apps Revenue: 2005-2014

Monday, 28 July 2014

For many years most users of Apple's 'Pro Apps' assumed that they were a loss leader for high-end Macintoshes. Very light copy protection meant that many students pirated the software, but that wasn't a problem for Apple. 99.9% of Final Cut Pro users needed a Mac to run the software.

These days Final Cut Pro X and Logic Pro X users may love their software, but many are worried that Apple might discontinue them at any moment. Pro Apps are such a small contributor to Apple's bottom line, and the transition from Final Cut Pro 7 to Final Cut Pro X has left many people gun-shy. They don't want to bet their livelihood on an ecosystem that Apple may abandon at a whim.

Here's a look at how much revenue Apple probably gets from selling Pro Apps, some worries might be alleviated.  

Final Cut Pro X Subclips tutorials

Wednesday, 23 July 2014

fcp.co have gathered together a series of subclip tutorials by T Payton. As well as forum posts, the YouTube videos…

should be watched in order. All six add up to about an hour, so grab yourself a coffee!

 

MacBreak Studio: Final Cut Pro X Used Media Ranges

Tuesday, 22 July 2014

This week's MacBreak Studio video shows how much more you can do in Final Cut Pro X 10.1.2 with media that is used in the current project and media not yet used in the current project.

While it's great to be able to quickly filter browser clips in this way, the real power of this feature comes into play in the Filter HUD.

This is the 102nd free Final Cut Pro X tutorial video from Mark Spencer and Steve Martin of Ripple Training.

My YouTube list of all 102.

 

New Colour features in Final Cut Pro X and Premiere Pro

Sunday, 20 July 2014

Oliver Peters: 'New NLE Color Features'

As someone who does color correction as often within an NLE as in a dedicated grading application, it’s nice to see that Apple and Adobe are not treating their color tools as an afterthought

You can see a good demo of Final Cut Pro X log processing if you click the second image. 

 

Apple job vacancy

Friday, 18 July 2014

On November 18, 2008 Apple added this job description to their website:

Video Editor Product Designer, Pro Apps

Apple’s Pro Apps Design Group is seeking a passionate video editor who understands the complexity of software product design. This person must possess a relentless attention to detail, a gifted eye for aesthetics and the ability to quickly grasp and distill highly complex matters.

The candidate will work closely with all designers, producers, engineers, and other editors to design the future of Pro Apps; high-visibility applications that are used daily by creative professionals working in post-production (examples include Final Cut Pro, Motion and Soundtrack Pro).

The designer will be responsible for researching, designing and prototyping new user experiences and features, creating design mockups, producing visual assets and writing behavioral documentation (required for proper design implementation).

The candidate must be a natural collaborator who prefers being creative in a team environment, a passionate customer advocate and be capable of crafting and designing simple solutions to complex design problems.

Qualifications:
-Minimum 5 years of experience as a video editor, with sound design/production, motion graphics, photography, and videography skills.
-Experienced creating or designing innovative and visually stunning user experiences for software, games, DVDs, video, or the web.
-Degree in film production, interaction design, human factors and/or visual design (or equivalent).
-An outstanding body of work demonstrated as a reel (film, TV, web examples) or design portfolio demonstrating the successful delivery of innovative video, motion graphics, and/or design.
-Understanding of Apple’s human interface design language and the ability to translate it into future designs of Apple’s professional applications.
-Exceptional understanding of fundamental design disciplines (typography, composition, information architecture, color and animation) and principals (affordance, clustering, consistency, usability, etc.).
-The ideal candidate is not afraid of a blank white board or blank screen.

Software Skills:
-Expert-level knowledge of editing, motion graphics, and finishing suites like FCP, Avid, Smoke, Luster, etc.
-Highly versed in graphic design tools such as Photoshop, Illustrator, Omnigraffle, etc.
-Complete mastery of the Mac OS X platform.
-Advanced knowledge of interaction prototyping tools such as Flash, Director and/or AfterEffects is a big plus.

The position was unfilled six months later in June 2009.

On June 3, 2014, Apple added this job decription to their jobs website:

Video Applications Product Designer, Pro Apps

Apple’s Professional Apps Design group is seeking a Video Applications Product Designer who has deep knowledge of the video editing space and workflow with a variety of video tools.

The Video Applications Product Designer will play a key role in the future of video applications. From brainstorming through implementation, the Video Applications Product Designer will work with members of the Video Applications design team, engineering, marketing, and QA groups. We are looking for an imaginative, resourceful and enthusiastic designer to help us continue to make products that blend ease of use with powerful feature sets all with an unsurpassed attention to detail.

Qualifications:
-The ideal candidate will have a deep understanding of non-linear video editing, workflow, audio and video finishing. The candidate should understand a wide breath of video editing workflows that range from consumers to professional editors. The candidate should be detailed oriented and able to visually express ideas and thoughts in a variety of ways. The candidate will be able to translate their years of post production experience into designs that create features and applications that exemplify Apple's commitment to it's users.
-Deep understanding of Apple’s human interface design language and of the Mac OSX, iPhone and iPad platforms
-Experience designing web, iOS or desktop application or features
-Outstanding written and verbal communication skills
-Knowledge of video editing, sound design or related disciplines
-Knowledge and experience use of competitive post production tools and applications 
-Experience creating multimedia projects or prototypes

Education / Experience:
-Four year degree or higher preferred 
-5 years experience post production or related fields 
-Experience with FCPX, iMovie, Compressor and Motion
-Knowledge of user-centered design principles
-Great written and verbal communication skills
-Excellent collaborative skills 
-Highly professional, with the ability to deliver solid work on tight schedules

Highlighting mine.

Applying for the job? Tell them Alex sent you!

 

Avid, Adobe and Apple NLEs: June 2013-June 2014 feature updates

Wednesday, 16 July 2014

If you are faithful user of a single video editing application, it is a good idea to keep up with improvements that other NLEs have made. In an ideal world competition would prompt features on one system to appear on others, but influence of each company on the other is unlike normal competitive markets.

I'll use Final Cut Pro X terms in some cases (for example Premiere 'sequences' are Final Cut 'projects').

Avid Media Composer

Avid-Media-Composer-Updates

v7.0 - June 2013

  • Dynamic Media Folders - Finder folders that 'listen' for new media content, when added MC creates new events using preset import settings
  • Camera-based (AMA) media is managed - All readable media on a drive can be imported
  • Files in the Finder can be dragged directly into Media Composer
  • Background transcoding and consolidation
  • Choose whether to relink audio, video or metadata tracks - after you've finished editing with proxies
  • Transcode or consolidate camera-based media only
  • Label which timeline clips were camera-based (AMA media)
  • Apply external LUTs to clips
  • Audio mixer elements can be configured
  • Audio plugins can be applied to whole tracks
  • Audio mixer master fader
  • Aspect ratio masks
  • Adjust audio level of clips using timeline window control
  • Buttons to switch library view between list, icon and script view
  • Export to AS-11
  • Markers with duration
  • Move marker from one track to another
  • QuickTime with alpha clips supported
  • XAVC support for 1080p projects
  • iXML metadata support
  • Timeline can scroll vertically
  • Mouse scroll wheel support
  • Editing and sync projects, libraries and clips stored on Avid Interplay servers
  • Send and receive messages between Interplay users

v7.0.2 - September 2013

  • Option to always keep at least one backup - To prevent deletion based on setting of the number of backups of all libraries
  • XDCAM EX 35 Capture
  • Rule-based naming of Dynamic Media Folders

v7.0.3 - December 2013

  • Effects browser buttons to show video or audio effects
  • Add markers at start and finish of marker with duration
  • 24fps sound timecode support in non SD PAL projects
  • Option to warn when resolution of imported media is too low
  • Frame interpretation control when using retimed clips
  • Simplied AAF export - Option to create new clips with video and audio effects baked in and audio mixed down to less tracks
  • More proxy resolutions
  • RED Dragon 6K and Red Rocket card support

v7.0.4 - May 2014

  • New Sony LUT
  • New crash report log
  • New SMPTE HD colour bars

Media Composer | Software v8.0 - May 2014

New licensing options 

  • Option to add NewsCutter features
  • Coloured borders around clips in event viewer that denote the kind of clip they are
  • Clip labels can show whether media is local or mixed resolution
  • Audio mix mode can now have a keyboard shortcut assigned to it
  • Option to choose the response to lasooing a transition: Enter trim mode or segment mode
  • For single viewer mode, you can switch between viewers with a button
  • Alternate edit replaces a timeline clip with a clip with a similar name from a special event
  • Auto tape import - when deck has servo-lock, footage is captured until tape is stopped
  • Satellite mode - 'capture from multiple sources at the same time while recording to tape'
  • Voiceover record
  • Remove clips based on voiceover silence
  • Trim with J-K-L keys
  • Easier access to software licensing information

Adobe Premiere Pro

Adobe-Premiere-Pro-Updates-a

CC 7.0 - June 2013

  • Sync settings - Preferences, presets and settings stored in the Creative Cloud, so you can quickly set up a new machine with the same settings instantly
  • Adobe Anywhere integration - The ability to work with special PC servers that manage group collaboration and distributed rendering.
  • Retina display compatibility
  • Customizable track headers
  • Relinking offline media - Even if it has been renamed or transcoded
  • Duplicate frames - Show which frames have been used more than once in a timeline
  • Closed captioning - Import, edit retime and export subtitles that can be optionally displayed in video plaback devices and applications
  • Multicam auto-syncing - based on markers, timecode or audio
  • Track patching - Choose which tracks in event clips interact with which tracks in your timeline - with the option to store track patch combinations in presets which can be given keyboard shortcuts.
  • Edit unnested sequences into timelines
  • Join through edits
  • Razor tool and Playhead snapping option
  • Enhanced paste attributes - After copying attributes from a clip, choose which of its attributes are applied to the destination clip.
  • Namable nexted sequences
  • Trim-to-zero duration - Remove a timeline clip using trimming keyboard shortcuts
  • Playhead stays with edit point after a ripple delete
  • New clip audio mixer panel - for adjusting the audio of clips (in contrast with the track audio mixer panel)
  • Hierarchical audio plugin-assignment popup menu
  • Audio meter in track headers
  • Volume and pan controls in track headers
  • Assign audio tracks to multiple output tracks
  • Access to AU audio plugins
  • Access yo third-party VST plugins
  • Multichannel QuickTime export
  • External hardware mixer support
  • Improved colour - Apply LUTs (and Adobe Speedgrade .look files) using a colour browser
  • Adobe Story integration - Import screenplays into a panel. Jump to scenes, characters or locations. Select edit points in clips based on transcribed audio.
  • New keyboard shortcuts - Select previous/next clip in timeline, Select clip at playhead, Select all clips between in and out point, Move clip up/down one layer
  • CUDA processing - on systems with compatible GPU cards
  • New codecs within Premiere - MXF-wrapped DNxHD, ProRes, Sony XAVC, Panasonic AVCi200
  • Improved import and export within Avid and Final Cut Pro workflows using AAF and the new codecs
  • Export to tape - using third party SDI tape export devices
  • Switching between audio and video waveform display with one click

CC 7.0.1 - July 2013

  • Duplicate timeline title by option-dragging
  • Lift or extract clips enhancement - works if only an in point or outpoint is selected
  • Cut/Copy/Clear works on in and out points
  • Enable or disable clips using a context menu 
  • Match frame uses selected clip - superceding track trageting
  • Only relink media used in selected project
  • Enhanced EDL export - choose which video and audio layers are included in the EDL amognst other new options
  • Match frame in source monitor to event clip
  • Linked selection toggle - select associated audio and video clips with a single click, or select a clip without selecting its associated clips
  • Reveal source file in Finder
  • Set default project start timecode value
  • Preview source files from the Finder in the source window
  • Match frame enhancements - In source window match frame first goes to the multicam or compound clip, then to the source clip in the event.
  • Offline clips shown in unexpanded tracks
  • Tone generator - Generates bars and tones using different options
  • Open closed caption clip using caption panel
  • Access event clip settings using timeline shortcut
  • Smarter auto-save - Only saves when there arch changes, doesn't skip saves when busy
  • Improved still image timelapse support - choose duration in frames for imported stills
  • Preference to prevent playing a clip again by pressing the space bar if playhead is on last frame
  • Preference to set window focus to timeline after editing clips from events to the timeline
  • Jump between edit points on clips in the event viewer window
  • Clear in and/or out points in multiple clips selected in an event
  • Toggle keyboard focus between event viewer and viewer using keyboard shortcut

CC 7.1 - October 2013

  • Round-tripping between Premiere and SpeedGrade - for colour correction
  • Render multiple projects - select multiple projects in an event and use a command to render them one after another
  • Ripple project markers option
  • Draggable project markers - showing selected frame in the viewer as you drag
  • Back button in library browser
  • Projects appear as thumbnail icon - which are skimmable
  • End of media indicator in viewers
  • Add edit command applies to selected clips - overriding track tragetting
  • J,K,L keyboard shortcuts in Edit to tape dialog
  • J,L shortcuts can playback at faster speeds
  • Using - in the speed dialog reverses the playback of the selected clip - No need to click the reverse speed check box
  • QuickTime exporting supports 5.1 and 8 channel export
  • New metadata columns in event browser list view - Sound timecode and sound roll
  • Clip name options - Each clip can be set to display its project name, event name or source file name
  • Timecode generator automatically uses project timebase
  • Paste a transition to multiple edit points
  • Reset parameter buttons for each parameter in the inspector
  • Metadata display for viewers - source timecode, edit points, media limits, marker comments, clip metadata, sequence timecode
  • Load embedded closed captions on import
  • Support of closed captions in MXF, DFXP and CEA-708 files and QuickTime movies using any codec
  • Display multicam camera angles as track names or clip names
  • Organize and select camera angles to view in multicam viewer
  • Multicam results play in viewer
  • Full multicam clip information from Final Cut Pro timelines
  • New import formats - ProRes 64-bit, Blackmagic Cinema DNG, Native MJPEGs (Canon 1DC), RED DRAGON with ROCKET-X, Panasonic AVC Ultra Long GOP, Phantom Cine, Sony RAW (F65, F55, F5, FS700), Sony XAVC Long GOP
  • New export formats - Panasonic AVCI-100 (50p, 60p), Panasonic AVCI-200, Sony XAVC Intra
  • Export QuickTime formats in 64-bit process
  • Preference to let current editing tool define which kind of edit will be applied to an edit - even if when last selected a different kind of edit was applied (such is ripple or roll)
  • New keyboard shortcut for preferences dialog

CC 7.2 - December 2013

  • Descriptive text in empty Project panel or Timeline panel - such as "Drop Media Here To Create Sequence"
  • Auto-save now saves even if you have recently manually saved 
  • Create sequence by dragging clip to Timeline
  • Export markers as a list
  • Duplicate frame marking improvments - now detects if frames from two different clips using the same media on disk, or have the same tape name and metadata
  • Use Ripple-Delete command for In/Out range
  • Warning to prevent project overwriting - if another editor has opened the project after you and you then attempt to save your work over theirs
  • Multiple library browsers
  • Create new library from project - Using only clips used in the project timeline
  • When showing a multicam clip with one angle in the angle viewer, show it full size
  • In the timeline multicam clip names append the name of the video source angle clip
  • Record voiceovers directly into a project timeline
  • Mosaic effect is now GPU optimized
  • Support for GeForce GT 750M
  • MXF Importer for importing P2 and Canon XF files
  • Natively import AVCI-100 .mov files and smart render the files to MXF-wrapped AVCI-100 files
  • When using third-party transmit tools for SDI display, audio and video remain in sync

CC (2014 release) - June 2014

  • Video effect masks
  • Masks can track objects and features within clips
  • Edit text within titles created in After Effects
  • Apply and modify event clip effects - which change every instance of the clip in any timelines they are used in
  • Access to thousands of Typekit fonts
  • Autosave projects to online cloud
  • Settings from previous version synced to new version
  • Match from from event clip to frame on timeline where clip is used
  • Open timeline clip in event viewer showing frame where playhead is on timeline
  • Change sync of timeline clip, drag back to event to create new clip with new sync
  • Assign multiple keyboard shortcuts to a command
  • Option to use native pixels for stills
  • Viewer option checkerboard background to show transparency
  • Project context menu option to export event clip
  • Option to not display FX icons on clips in timeline with effects applied
  • Preference to set how many frames are moved when using shift-left arrow and shift-right arrow keyboard shortcuts
  • New tool to select clips on all tracks back from clip clicked to start of timeline
  • Named markers
  • Option when importing to create a new folder for new clips
  • Option to prevent importing duplicate media
  • Import Finder folder hierarchy as folders in library
  • Context menu option to make sequences offline
  • Browse After Effects projects and within projects using the media browser
  • Add media folders to list of favourites
  • Maintain audio pitch when scrubbing option
  • Voice-over recording enhancements - Specify pre-roll countdown and sound cues
  • Cross-platform consistency between OS X and Windows versions - video effects and transitions available on only one platform now cannot be applied in CC (2014) projects
  • Faster RED debayering using OpenCL and CUDA GPUs
  • Support for Intel Iris GPUs
  • ARRI AMIRA workflow
  • Blackmagic CinemaDNG metadata support
  • Export to AS-11 for broadcast, Quvis Wraptor DCP, Dolby Digital, Dolby Digital Plus
  • Progress bar for dock icon
  • Go Pro lens presets for Lens Distortion video effect
  • Preserve multicam source clip effects when flattening
  • Cross Dissolve transition can now be saved as a preset
  • Change duration on multiple transitions at once
  • Closed captions can be exported as .scc, .mcc, .xml or .stl sidecar files
  • Improved Red Giant Pluraleyes workflows
  • Ability to use Sound Roll and Sound Timecode in EDL export
  • Mosaic effect is now GPU optimized
  • 12 more commands can have keyboard shortcuts assigned

Apple Final Cut Pro X

Final-Cut-Pro-X-Updates

10.1 - December 2013

  • Support of multiple GPUs in 2013 Mac Pro
  • HDMI and Thunderbolt output at frame sizes up to 4K
  • Selected titles, effects, and other media content scaled for 4K projects
  • Libraries, a new way to organize multiple events and multiple projects in a single container
  • Project snapshots - backup projects with frozen disconnected compound clips
  • Media file storage on disk locations external to libraries
  • Direct importation of MTS/M2TS files
  • Used clip range indicators
  • Direct import of photos from iOS devices
  • Support for portrait/landscape metadata in still images
  • More retiming options
  • New clip stabilization method
  • Custom project resolutions
  • Viewer control to choose better playback quality or better playback performance
  • Viewer control to choose source or proxy media
  • Through edits
  • Trim to playhead
  • Trim to clip range selection
  • Video or audio only edits from multicam clips
  • Access to multicam audio for editing
  • Blade audio tracks in J and L cuts to get independent audio clips
  • Roll audio edits in open split edits
  • Share 4K finished videos directly to YouTube
  • New API for customizing Share operations
  • Send Apple Events to Asset Management applications during export
  • FXPlug 3 update to include custom inspector controls
  • Effect parameters, fonts, and text size information preserved in XML files
  • Hide browser option for more workspace
  • New title
  • Cut / Copy / Paste / Delete animation keyframes
  • Custom speeds
  • Option not to ripple the timeline when making clip speed changes
  • Show unused media only

10.1.2 - June 2014

  • More control over optimised media, proxy media and render files in libraries
  • Apply LUTs to HDR and wide-gamut media from high-end cameras
  • A new ProRes flavour: 4444 XQ
  • Faster export of cuts only XDCAM media
  • Fine-grained control over XML export - from individual clips, multiple clips, projects, events or whole libraries
  • Library metadata view
  • Automatically apply keywords based on tags assigned in the Finder 
  • The ability to search for or create smart collections of used or unused media in the current project, compound clip, synchronized clip or multicam clip.
  • A 'Share to Vimeo at 4K' destination
  • Unused range indicators for compound clips, multicam clips and synced clips
  • Tools to support voiceover Audition clips
  • Adjust relaive as well as absolute audio volume of a clip or range within a clip
  • Option to sort events by date or name within libraries list
  • The ability to import a clip by dragging directly to the browser
  • New 'Basic Surround' audio preset
  • Break apart Auditions to see the individual clips on the timeline
  • Using the , and . keys to nudge clips in the timeline now acts as a slide edit
  • Updated version of Final Cut Pro X XML - so a wider variety of information can be exported to or imported from other workflow applications
  • More control of how synchronised clips are generated
  • Much better relinking of missing files
  • When importing from consumer devices choose whether to show photos or videos
  • New text format presets
  • 37 new effects, transitions, titles and generators
  • Paste a copied transition to multiple clips

 

Final Cut Pro X transitions when you don't have enough media

Monday, 14 July 2014

In some situations you'll get this message when you attempt create a transition between two clips in Final Cut Pro X: 

not-enough-media

There are new extra frames after the end of the outgoing clip and frames before the start of the incoming clip for the transition to work with. This applies to compound clips and other kinds of media as well as video clips. 

There are many cases when you won't want Final Cut to ripple trim the clips and reduce the duration of the storyline you're editing.

An alternative is to use an Adjustment Layer to apply an effect to the end of the outgoing clip (or clips) and the start of the incoming clip, and to animate the effect's parameters so the effect is strongest at the first frame of the incoming clip:

Download my free adjustment layer plugin from my old plugins site.

Footage from EditStock.com.

 

 

UK HD TV: Interlace not dead yet

Wednesday, 09 July 2014

From October 1 2014, nearly all UK broadcasters will only accept TV programmes as files - tapes will not be allowed. To help independent TV production companies prepare for 'File Delivery Day,' the UK Digital Production Partnership have agreed on standards for everyone to follow.

The Digital Production Partnership is "funded and led by the BBC, ITV and Channel 4 with representation from Sky, Channel 5, S4/C, UKTV and BT Sport to help producers and broadcasters maximise the potential of digital production."

As well as a guide for producers, there is a full technical specification for post production workflow as well as a minimum metadata set.

An important aspect of the technical standard is for those who like to use animated graphics, transitions, titles and credits scrollers: they must be rendered as interlaced. Even if all the video in a programme is 25 frames per second progressive…

moving graphics and effects […] must be generated and added as interlaced to prevent unacceptable judder.

rules

 

To see YouTube attempt to show the interlaced fields, use the settings control (the cog) to choose 1080p (HD) and then click the full screen button in the bottom-right corner of the player.

In Final Cut Pro X, make sure your projects are 1080i25 and to check that graphics and transitions are properly interlaced, use the 'Show Both Fields' option in the Viewer's pop-up menu.

Project-properties

Show-both-fields-blog

The UK TV file format specification:

Each high definition programme must be delivered as a single MXF OP1a file which conforms to the AMWA specification AS-11 v1.1. The AS-11 file must use the ‘UK DPP shim specifications’ that describe exactly how the file must be constructed to meet DPP requirements

Final Cut Pro X users will have to turn to third parties to handle the video encoding and required metadata. Currently the only product that is available is Hamburg Media's AS-11 Suite

The rest of the specifications (including the standard allocation of 16 audio tracks), read the Digital Production Partnership Technical Delievery Standards document.

 

The demo video features footage from EditStock, a website that hosts rushes from short films you can use to practice the craft of editing, and my free Leaves title plugin for Final Cut Pro X.

 

 

What next for Final Cut Pro X?

Monday, 07 July 2014

I was the guest on today's episode of the FCPX Grill podcast, part of my conversation with Chris Fenwick was about what the 10.1.2 update tells us about the future of Final Cut Pro X.

It seems ungrateful to immediately start thinking about future versions of Final Cut. Even grateful users can't help but think about features and bugs they hoped Apple had paid attention to in the most recent update. It is worth considering now because Apple very rarely hints as to the future of their hardware and software - one of the few times they communicate anything is in the features of the products and services they do release.

As the 10.1.2 update seemed to concentrate on improving the lot of those new to editing and those working on high-end productions, I think the next major update will look at serving the middle of Final Cut's markets.

The following graphs show how Apple's Final Cut updates have served its markets. They show which markets the major new features of each version were aimed at. The left-hand end of the horizontal axis are features that support people who use Final Cut on personal projects, free videos or videos to support their professional lives in other fields (such as photographers, architects and doctors - people who wouldn't describe themselves as film makers first). The right-hand end of the horizontal axis is for features relevant to high-end big budget feature films, TV shows and complex news gathering organisations. The middle of the horizontal axis is 'the rest of us' people who are visual storytellers ranging from videographers to indie film and documentary production companies.

features-for-segments-1

In 2002 Final Cut Pro 3 reached critical mass when pioneering TV shows and feature films took a chance on what most people saw was a prosumer editor at best.

In 2003 Final Cut Pro added LiveType to give more casual users easy access to motion graphics effects without having to invest in learning After Effects. The pros got Soundtrack - an application for sound designers and sound editors and for picture editors who had to their jobs. 'The rest of us' got RT Extreme, which made editing on PowerBooks possible - you could digitise all your DV tapes at a lower resolution and then recapture at full resolution as your online.

features-for-segments-2

In the next two versions there wasn't much for the low end - new editors had the option of Final Cut Express, whose main feature was easier access - a lower price. The middle was built up with features best suited to individual pros. Instead of adding more and more features for the high end, Apple bundled high end applications and improved links between them and Final Cut with round-tripping.

features-for-segments-3

The end of the Final Cut Pro classic range came with Final Cut Pro 7 - which was sold as part of Final Cut Studio 3. The high end was taken care of by popularisation of colour correction with Color 1.5 and 4K RED workflows, and there were a few improvements at the low end with easier online sharing and iChat Theatre for collaboration.

features-for-segments-4

As Apple gave themselves the task to start from scratch (probably in 2007), they had to choose where to focus their efforts - it wouldn't be possible to get to the range of features available in Final Cut Studio 3 in four years. They started with the low end and moved up from there.

features-for-segments-5

Like OS X, Final Cut Pro X was developed in public - many would say the fourth major version of both was the first that could be safely recommended to a wide range of traditional users.

features-for-segments-6

The 10.1.2 update has now got Final Cut Pro X pretty close to where Final Cut Pro 7 was features-wise, although the features in almost every case are implemented in a much more effective way than before. It is much more powerful at the low end, and at the high end Apple is currently leaving high-end colour and sound to other companies.

This is a roundabout way of saying that I think Apple will next fill in the middle of the graph, features for videographers, freelance editors and smaller production companies. They are also likely to use new Final Cut features to demonstrate features of OS X Yosemite - iOS 8 continuity features.

The good news is that although Final Cut Pro X is now being used for a wider range of projects by a much larger constituency of people, there is a great deal of headroom in Final Cut's future.

 

 

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